What we're looking for
trophi.ai is looking to add to our small and passionate team of engineers who are building state-of-the-art AI coaching technology in motorsport and eRacing. This position can be remote or local.
Our goal is to revolutionize coaching in sport by leveraging the latest in data and AI. Making coaching affordable and accessible to every child, hobbyist, and athlete.
This technology will change lives and sport as we know it. It will level the playing field for athletes allowing everyone to have elite-level coaching.
https://www.youtube.com/watch?v=6zyBeM8KNP4
Things you'll do
- Your job will be to own the interaction interface for our AI technology by programming in the Unity C# environment.
- Prototype and implement early-stage gameplay interaction features.
- Implement architectural pieces that will make our data collection systems more reliable, testable, and easy to use
- Implement unit and automation tests.
- Lots and lots of sim racing and testing (F1 2020/2021, ACC, iRacing, etc.)
Tech you'll use
- To state the obvious, Unity. Likely Visual Studio
- Honestly, we are very open to new technology. We’re looking for someone to help us shape our architectural stack for AI Interaction and we would love to hear your thoughts and ideas.
Things you'll need
- Strong knowledge of Unity and C# for 2D and 3D games
- Strong knowledge of OOP principles and design patterns